Summon(iii).
Place the Mudman in a clearing with your pieces. Between each player’s turn, roll its dice and
(if possible) move it to the matching clearing with the most pieces, ignoring rule. Deal hits
(number of skulls) shown to every player in its clearing, including you. *Mudman is its own player for effects, but you score the points when it removes the pieces of your enemies.
(eg – Mudman rolls mouse and two skulls. It is already in a mouse clearing but the adjacent mouse clearing contains more pieces – the pieces of Croakers and 3 other factions. Mudman moves there and deals two hits to each of the 4 factions. Croakers scores points for any buildings or tokens of their enemies that are removed by the Mudman.)