Davee’s Duchy
July 30, 2026
as the Underground Duchy, you want to show the foreign creatures of the Woodland that they would be better off as subjects. As they set up frontier outposts to show their power in the Woodland, the Duchy can sway ministers to the cause, scoring victory points and diverting more of the Duchy's resources. But be careful-a reversal of fortune could spell public humiliation, leading ministers to abandon the task.
To sway a minister you must collect crowns in your Treasury, to show the succes of your invasion, the higher the rank of each minister, the more crowns you must have in your Treasury. You can collect them by battling your opponents reaping Reward of Succes showing the might of your powerful army, Revealing cards matching clearings you rule, representing your support amongst woodland separatists, and by having your Buildings on the map showing your foothold in the woodland. However, as ministers join your cause, some may leave if they loose faith, if you have less crowns than ministers, you must loose the minister of the highest rank. They are not lost forever though, but their re-sway cost is increased!
Your moles are well protected in the Burrow, a clearing only you can enter and which you always rule. From the burrow, you can move to any tunnel you dig throughout the Woodland. Once you've pacified clearings and established rule, you can build citadels and markets to draw more creatures to your cause. However, whenever you lose buildings, you must pay the Price of Failure by discarding a random card and gaining less crowns next turn.